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The second set of rarely seen, clean and unwatermarked promotional 480p screenshots and artwork of the unreleased Kirby Adventure game for the GameCube. 

Stay tuned to the #slickvault for more obscure videogame artwork.

    • #GameCube
    • #Kirby
    • #Kirby's Adventure
    • #Nintendo
    • #Unreleased
    • #slickvault
    • #cute
  • 1 month ago
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Rarely seen, clean and unwatermarked promotional 480p screenshots and artwork of the unreleased Kirby Adventure game for the GameCube.

I’ll add a second set to the #slickvault in time.

    • #GameCube
    • #Kirby
    • #Kirby's Adventure
    • #Nintendo
    • #Unreleased
    • #slickvault
    • #cute
  • 1 month ago
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Mahiro Maeda’s (Neon Genesis Evangelion, Blue Submarine No. 6, Porco Rosso, Kill Bill Vol. 1) work on one of many Sine Mora bosses.
The game is now out on Xbox LIVE for 1200 Microsoft Points.
My review has now gone live.
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Mahiro Maeda’s (Neon Genesis Evangelion, Blue Submarine No. 6, Porco Rosso, Kill Bill Vol. 1) work on one of many Sine Mora bosses.

The game is now out on Xbox LIVE for 1200 Microsoft Points.

My review has now gone live.

Source: ready-up.net

    • #Sine Mora
    • #XBLA
    • #Grasshopper Manufacture
    • #Digital Reality
    • #shmup
    • #Mahiro Maeda
    • #Evangelion
    • #Xbox 360
  • 2 months ago
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Another week, another Monster Hunter promotion.
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Another week, another Monster Hunter promotion.

    • #Airou
    • #Airu
    • #Bireley's
    • #Dodekamin
    • #Felyne
    • #Melynx
    • #Merarou
    • #Merarow
    • #Monster Hunter
    • #Seven Eleven
    • #pickups
  • 2 months ago
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Above is Tony Holmsten’s stunning concept artwork for new shmup Sine Mora, the new Grasshopper Manufacture / Digital Reality shooter that’s hitting XBLA tomorrow (Wednesday the 21st) for 1200 Microsoft Points.

I’ve been playing since last week, so stay tuned for my Ready Up review.

    • #Artwork
    • #Concept Art
    • #Grasshopper Manufacture
    • #Press Assets
    • #Sine Mora
    • #Tony Holmsten
    • #XBLA
    • #Xbox 360
    • #Xbox Live Arcade
    • #shmup
    • #slickvault
  • 2 months ago
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[Flash 9 is required to listen to audio.]
'\x3cspan id=\x22audio_player_19572007518\x22\x3e[\x3ca href=\x22http://www.adobe.com/shockwave/download/download.cgi?P1_Prod_Version=ShockwaveFlash\x22 target=\x22_blank\x22\x3eFlash 9\x3c/a\x3e is required to listen to audio.]\x3c/span\x3e\x3cscript type=\x22text/javascript\x22\x3ereplaceIfFlash(9,\x22audio_player_19572007518\x22,\'\\x3cdiv class=\\x22audio_player\\x22\\x3e\x3cembed type=\x22application/x-shockwave-flash\x22 src=\x22http://assets.tumblr.com/swf/audio_player.swf?audio_file=http://www.tumblr.com/audio_file/19572007518/tumblr_m14xkjZAYv1qaeqj6\x26color=FFFFFF\x22 height=\x2227\x22 width=\x22207\x22 quality=\x22best\x22 wmode=\x22opaque\x22\x3e\x3c/embed\x3e\\x3c/div\\x3e\')\x3c/script\x3e'
  • 41 Plays
  • GeminiSMILETRON

SMILETRON’s Gemini, available as part of the free digital album “REBOOT1”. SMILETRON is hands-down my favourite chiptune artist, and I got the title for this blog from this very song after listening to the the drop @3:03 far too many times.

Source: reboot.bandcamp.com

    • #SMILETRON
    • #chiptunes
    • #chiptune
  • 2 months ago
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A piece of promotional art I received from Access Games to use for my Deadly Premonition article. There’s plenty of previously unseen character concept artwork from the vaults on the third page of the article after the interview.
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A piece of promotional art I received from Access Games to use for my Deadly Premonition article. There’s plenty of previously unseen character concept artwork from the vaults on the third page of the article after the interview.

Source: hardcoregaming101.net

    • #Access Games
    • #Deadly Premonition
    • #Francis York Morgan
    • #Francis Zach Morgan
    • #SWERY
    • #spoiler
    • #spoilers
    • #slickvault
  • 2 months ago
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'\x3ciframe src=\x22http://player.vimeo.com/video/12606210\x22 width=\x22500\x22 height=\x22375\x22 frameborder=\x220\x22\x3e\x3c/iframe\x3e'

SEGA’s in-house band, SEGA Sound Unit [H.], performing live at the yearly arcade “All Nippon Amusement Machine Operators’ Union” (AOU) trade show in Makuhari Messe back on ‎the 20th of ‎February ‎2010 at around 4PM.

The Band is a spiritual successor to S.S.T. Band, the world’s first game music band. The crew are responsible for plethora of quintessential SEGA themes. Two former S.S.T. Band members are still in the pack - namely Hiroshi Kawaguchi and Takenobu Mitsuyoshi.

I’m afraid I arrived a bit late to this so I may have missed the first few songs. If someone could help me out with an intricate song list that’d help immensely.

    • #AOU
    • #AOU 2010
    • #Hiroshi Kawaguchi
    • #Makuhari Messe
    • #S.S.T. Band
    • #SEGA
    • #SEGA Sound Unit [H.]
    • #[H.]
    • #Takenobu Mitsuyoshi
    • #OutRun
    • #Magical Sound Shower
  • 2 months ago
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Source: snk.wikia.com

    • #The King of Fighters
    • #SNK
    • #Sprites
    • #The King of Fighters '99
    • #Neo Geo
  • 2 months ago
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[Flash 9 is required to listen to audio.]
'\x3cspan id=\x22audio_player_19341023291\x22\x3e[\x3ca href=\x22http://www.adobe.com/shockwave/download/download.cgi?P1_Prod_Version=ShockwaveFlash\x22 target=\x22_blank\x22\x3eFlash 9\x3c/a\x3e is required to listen to audio.]\x3c/span\x3e\x3cscript type=\x22text/javascript\x22\x3ereplaceIfFlash(9,\x22audio_player_19341023291\x22,\'\\x3cdiv class=\\x22audio_player\\x22\\x3e\x3cembed type=\x22application/x-shockwave-flash\x22 src=\x22http://assets.tumblr.com/swf/audio_player.swf?audio_file=http://www.tumblr.com/audio_file/19341023291/tumblr_m0x5ehtiJb1qaeqj6\x26color=FFFFFF\x22 height=\x2227\x22 width=\x22207\x22 quality=\x22best\x22 wmode=\x22opaque\x22\x3e\x3c/embed\x3e\\x3c/div\\x3e\')\x3c/script\x3e'
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  • Otomodachi, before you sleepAkira Yamaoka

A year ago Grasshopper Manufacture released a trio of songs for everyone affected by the 2011 Tōhoku earthquake and tsunami. Akira Yamaoka composed this dreamy and introspective piece, which shares audio cues with his Silent Hill tracks. I could play this on loop forever.

The track now finds itself at home in Sine Mora on the Xbox 360 as the Stage Completed screen tune. Stay tuned for my Sine Mora review for Ready Up next Wednesday.

Source: facebook.com

    • #Akira Yamaoka
    • #Grasshopper Manufacture
    • #Music
    • #Otomodachi
    • #Silent Hill
    • #Tak Hiraoka
    • #Sine Mora
    • #Digital Reality
    • #XBLA
    • #Xbox 360
  • 2 months ago
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These are the leftover questions from an interview I had with Akira Yamaoka last year for NGamer (now Nintendo Gamer).
Yamaoka is known for his work as composer, sound director and producer during the golden years of the Silent Hill series. This took place a couple of days after Grasstream2, a charity event for the Japanese relief effort where Yamaoka announced he’d be selling off his Yamaha APX-15FM guitar to do his part in the Play For Japan auctions.
Danny: You contributed a few tracks to No More Heroes 2. With the possibility of another No More Heroes down the road, do you think you would play a more instrumental part, either in music or production?
Akira Yamaoka: If I ever get involved in that, sure, I will do everything I can to help out.
Danny: Grasshopper worked with Tecmo on Project Zero 4. Would you be interested in working on the series in the future?
Akira Yamaoka: I am definitely interested in the series. But if I were to be involved I’m very confident that I would make a better horror game [laughs].
Danny: Which of Kazutoshi Iida’s games do you like best?
Akira Yamaoka: Aquanaut’s Holiday. It’s hard to imagine a guy who can be so coarse making such a nice soothing and peaceful game!
Danny: How about Shinji Mikami’s games?
Akira Yamaoka: The first Resident Evil impressed me the most. It was really good.
Danny: Based on your new relationship with Mikami-san, if he were to return to the Resident Evil series would you be interested in working with him on it?
Akira Yamaoka: Oh definitely, that would be interesting. Like the Tigers and Giants baseball teams there is an East and West rivalry here [Grasshopper and Konami are based in Tokyo (East) while Capcom is based in Osaka (West)]. Similarly there is a rivalry between Silent Hill and Resident Evil so I think it would be interesting to see collaboration between the two games and I think it would amuse fans of both titles.
Danny: Will you be participating in Video Games Live any more?
Akira Yamaoka: I would love to!
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These are the leftover questions from an interview I had with Akira Yamaoka last year for NGamer (now Nintendo Gamer).

Yamaoka is known for his work as composer, sound director and producer during the golden years of the Silent Hill series. This took place a couple of days after Grasstream2, a charity event for the Japanese relief effort where Yamaoka announced he’d be selling off his Yamaha APX-15FM guitar to do his part in the Play For Japan auctions.

Danny: You contributed a few tracks to No More Heroes 2. With the possibility of another No More Heroes down the road, do you think you would play a more instrumental part, either in music or production?

Akira Yamaoka: If I ever get involved in that, sure, I will do everything I can to help out.

Danny: Grasshopper worked with Tecmo on Project Zero 4. Would you be interested in working on the series in the future?

Akira Yamaoka: I am definitely interested in the series. But if I were to be involved I’m very confident that I would make a better horror game [laughs].

Danny: Which of Kazutoshi Iida’s games do you like best?

Akira Yamaoka: Aquanaut’s Holiday. It’s hard to imagine a guy who can be so coarse making such a nice soothing and peaceful game!

Danny: How about Shinji Mikami’s games?

Akira Yamaoka: The first Resident Evil impressed me the most. It was really good.

Danny: Based on your new relationship with Mikami-san, if he were to return to the Resident Evil series would you be interested in working with him on it?

Akira Yamaoka: Oh definitely, that would be interesting. Like the Tigers and Giants baseball teams there is an East and West rivalry here [Grasshopper and Konami are based in Tokyo (East) while Capcom is based in Osaka (West)]. Similarly there is a rivalry between Silent Hill and Resident Evil so I think it would be interesting to see collaboration between the two games and I think it would amuse fans of both titles.

Danny: Will you be participating in Video Games Live any more?

Akira Yamaoka: I would love to!

    • #Akira Yamaoka
    • #Interview
    • #Silent Hill
    • #Project Zero
    • #Fatal Frame
    • #Grasshopper Manufacture
    • #Grasstream2
    • #Grasstream
    • #Aquanaut's Holiday
    • #Resident Evil
    • #Shinji Mikami
    • #Kazutoshi Iida
    • #Konami
    • #Capcom
    • #Video Games Live
    • #No More Heroes
  • 2 months ago
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I met up with Access Games’ SWERY, of Deadly Premonition fame, at Tokyo Game Show in both 2010 and 2011. The amalgamation of the two interviews can be found attached to the Deadly Premonition article I wrote up for Hardcore Gaming 101.

Danny: Do you think it’s important to dry clean your suits regularly?
SWERY: Normally, I don’t wear my clothes until they attract flies! But if I wear a suit once I would normally take it to the dry cleaner.
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I met up with Access Games’ SWERY, of Deadly Premonition fame, at Tokyo Game Show in both 2010 and 2011. The amalgamation of the two interviews can be found attached to the Deadly Premonition article I wrote up for Hardcore Gaming 101.

Danny: Do you think it’s important to dry clean your suits regularly?

SWERY: Normally, I don’t wear my clothes until they attract flies! But if I wear a suit once I would normally take it to the dry cleaner.

Source: hardcoregaming101.net

    • #Article
    • #Deadly Premonition
    • #HG101
    • #Hidetaka Suehiro
    • #Interview
    • #SWERY
    • #Access Games
  • 2 months ago
  • 16
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My report for TSSZ on SEGA’s area at the Arcade Operators’ Union exposition on 17th and 18th of February 2012. The appearance of SEGA Saturn Man (pictured) made it all worth it.
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My report for TSSZ on SEGA’s area at the Arcade Operators’ Union exposition on 17th and 18th of February 2012. The appearance of SEGA Saturn Man (pictured) made it all worth it.

Source: tssznews.com

    • #AOU
    • #AOU 2012
    • #Article
    • #SEGA
    • #TSSZ
    • #Sonic
    • #Sega Saturn
  • 2 months ago
  • 2
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It’s got some totally new inventions in it; it’s got this thing that’s called a dog, you can hear him in the background there…

Peter Molyneux

Source: youtube.com

    • #Consolevania
    • #Peter Molyneux
    • #Quote
  • 2 months ago
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Source: nintendo.co.jp

    • #Captain Rainbow
    • #Wallpaper
    • #Wii
    • #Japanese Games
  • 2 months ago
  • 4
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slickfilth

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Danny Russell is a Gibraltarian in Japan playing games he doesn't understand.

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